@pretty-chitty/core
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    Class Match<P, R>

    Type Parameters

    Index

    Constructors

    Methods

    • Parameters

      • cb: () => void
      • callNow: boolean = true

      Returns () => void

    Properties

    state: TurnState = ...
    result: EventChannel<GameResult<P> | undefined> = ...
    turn: EventChannel<Turn<GameResult<P>, P, R> | undefined> = ...
    errorState: EventChannel<string | undefined> = ...
    game: Game<P, R>
    players: PlayerInfo[]