OptionalrenderUseful if you want consistent lighting and ornaments for all of your panels
OptionaldemoUseful to help the bad AI demo pick more interesting picks. This function should return a multiplier for the weight of a given pick, where the weight is determined by the type of pick (e.g. ButtonPick is 1, ChitPick is the number of chits that can be picked, DragPick is the number of targets that can be dragged to). The picks parameter is the full list of picks available, and the pick parameter is the specific pick we are calculating the weight for.
The list of available pickes
the pick we are looking at
Core entry point for a pretty-chitty game. This needs to ultimately provide:
runmethod to actually execute the game logicSee documentation on Turn for more details on how to structure your game logic.